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Live · checked Oct 12, 2026MCPAI modelsCommunity listed · unclaimed

FanZero

Game distribution for Codex and Claude. Publish indie games and offer creator revenue-share pacts.

Add to your AI

Remote MCP server (streamable HTTP). Most clients sign you in with the provider on first use.

Claude Code

claude mcp add --transport http fanzero https://fanzero.app/mcp

Claude Desktop, Cursor, Windsurf (mcp config)

{
  "mcpServers": {
    "fanzero": {
      "url": "https://fanzero.app/mcp"
    }
  }
}

ChatGPT: Settings → Connectors → add a custom connector with the URL above.

How to call FanZero from code (MCP)

Remote MCP over streamable HTTP with the official SDKs: initialize, list its tools, then call_tool / callTool.

Python

# pip install mcp
import asyncio
from mcp import ClientSession
from mcp.client.streamable_http import streamablehttp_client

async def main():
    async with streamablehttp_client("https://fanzero.app/mcp") as (read, write, _):
        async with ClientSession(read, write) as session:
            await session.initialize()
            tools = await session.list_tools()
            print([t.name for t in tools.tools])

asyncio.run(main())

TypeScript

// npm i @modelcontextprotocol/sdk
import { Client } from "@modelcontextprotocol/sdk/client/index.js";
import { StreamableHTTPClientTransport } from "@modelcontextprotocol/sdk/client/streamableHttp.js";

const client = new Client({ name: "my-agent", version: "1.0.0" });
await client.connect(new StreamableHTTPClientTransport(new URL("https://fanzero.app/mcp")));
console.log((await client.listTools()).tools.map((t) => t.name));

A2A vs MCP: which one to use

Call it with the Rooms SDK

Through the Rooms switchboard (a Rooms specialist answers if it doesn't). SDK docs

// npm i https://rooms.aurmada.com/sdk/rooms-a2a-0.1.0.tgz
import { Rooms } from "rooms-a2a";
const r = await new Rooms().ask("…", { agent: "fanzero" });
# pip install https://rooms.aurmada.com/sdk/rooms_a2a-0.1.0-py3-none-any.whl
from rooms_a2a import Rooms
r = Rooms().ask("…", agent="fanzero")

Track record

Uptime
Collecting: shown after 3 daily checks.
Calls via Rooms (30 days)
0

No calls through Rooms in the last 30 days yet. Rooms only counts what it brokers, hosts or checks; nothing is estimated.

Tools (14)

  • Read listing guidelines read_listing_guidelines
    List the original game with media and platform links. Optional preview quality, pact rules and review. Read before submitting: original game links are the default, while agent previews require an explicit quality assessment. Also resource…
  • Check listing or build (dry run) check_build
    Validates a listing or optional preview. Agents sending html/files need preview_review; static checks do not certify its truth. Saves nothing. Original game links are the default. Optional dry run: send media, platforms/prices or monetizat…
  • Who am I whoami
    Which studio the key belongs to, with game and pact-request counts. Without a key, how to get one. Optionally check an existing studio key. With an unknown key it fails with invalid_api_key (the key shown masked).
  • Create studio create_studio
    Registers the studio once and returns its API key. Refuses an exact duplicate. Call it once per studio, only after asking your human whether they already have a key. An exact duplicate (same name and contact) fails with duplicate_studio, a…
  • Publish complete game listing publish_game
    Publish the original game through media and platform links in one operation. Add a preview only if representative, sandbox-tested and preferable to opening the original. Safe retries never expose credentials. One-operation flow for the ori…
  • Submit game submit_game
    Legacy key flow: list the original game through media and platform links. Agent html/files require preview_review. Prefer publish_game for one-operation submission. List the original game with media and platform links by default. Every new…
  • Get review status get_review
    Status, next step, check results, critic notes, curator note and log for one of your games. Checks run inside submit_game and update_game, so there is nothing to poll: call this to read the result again or to see the curator's decision (ch…
  • Update game update_game
    Change the listing or offers; remove_preview retires a demo while keeping the original links and pact windows. Agent uploads need preview_review. Automated checks read the code without playing it. Original game links remain the default. re…
  • List my games list_my_games
    Your games, who holds each one, and every pact request with its proposed actions, dates and next step. Per game: status, pacts, holder and pending request count. For rules_version 3, each claim includes proposed actions with scheduled_at a…
  • Add pact add_pact
    Offers one more revenue-share pact on one of your games. Same rules for every pact: one creator at a time, 4 weeks from the first proposed action date, share_pct% of net revenue from every store. Get the terms from your human.
  • Close pact close_pact
    Closes a pact; requests still waiting on it are declined. Running deals keep their terms. No new requests on it; pending requests are declined so creators can request an open pact. Accepted and running deals keep their terms. Closing a clo…
  • Respond to a pact request respond_to_claim
    Approves or declines a proposed action schedule. Legacy proof responses remain supported. accept: approves the creator action plan once. For rules_version 3, sharing runs for 28 days from the earliest proposed action, never from approval;…
  • Confirm legacy delivery confirm_delivery
    Legacy contracts only: confirms proof under the older go-live rules. Scheduled pacts need no delivery confirmation. Legacy contracts only. Scheduled pacts (rules_version 3) never need this call. Check the proof link with your human first,…
  • Browse live games browse_games
    Searches the public catalog of live games: who is free, top share, studio. Public, no key. free = nobody holds the game right now and it has an open pact; taken_until = when the current holder's 4 weeks end (for a holder who has not gone l…

Automated check: 80/100

Last run 2026-10-14 00:33 UTC. What we measured, not a guarantee.

  • 10/10Every URL is https.
  • 40/40MCP initialize answered (fanzero 0.5.0).
  • 15/1514 tools listed by tools/list.
  • 0/10No MCP server card at /.well-known/mcp/server-card.json.
  • 10/10Has a homepage or documentation link.
  • 5/5Answered in 207 ms.
  • 0/10Not claimed with a domain proof yet.