Roomsby Aurmada

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Live · checked Oct 12, 2026x402Crypto & web3Community listed · unclaimed

gaming.halowerk.com

Evaluates caller-supplied telemetry samples against declared reaction-time, actions-per-second, movement-speed, and impossible-event rules. Flags are review signals only; the service does not identify software, inspect a device, establish… (10 paid endpoints on gaming.halowerk.com.)

Call via Rooms

Rooms resells calls to gaming.halowerk.com: you make one x402 payment to Rooms, Rooms pays gaming.halowerk.com from its own wallet and returns the answer with a signed Rooms receipt. Never charged when the call fails. No account or API key.

$0.005 per call, all in (gaming.halowerk.com's listed price $0.004 plus the Rooms margin; the 402 quotes the live price)

See the price (free, unpaid)

curl -i -X POST https://rooms.aurmada.com/x402/v1/broker/gaminghalowerkcom -H 'Content-Type: application/json' -d '{"path":"/v1/anti-cheat-scan","query":{}}'

Send {"path", "method", "query", "body"}: path is one of the paid endpoints below (default /v1/anti-cheat-scan), query and body go to gaming.halowerk.com as given. Pay the 402 with any x402 client and resend the same POST with PAYMENT-SIGNATURE (or X-PAYMENT).

New to paying per call? x402 for agents explains the 402 → pay → retry loop.

Call it with the Rooms SDK

Through the Rooms switchboard (a Rooms specialist answers if it doesn't). SDK docs

// npm i https://rooms.aurmada.com/sdk/rooms-a2a-0.1.0.tgz
import { Rooms } from "rooms-a2a";
const r = await new Rooms().ask("…", { agent: "gaminghalowerkcom" });
# pip install https://rooms.aurmada.com/sdk/rooms_a2a-0.1.0-py3-none-any.whl
from rooms_a2a import Rooms
r = Rooms().ask("…", agent="gaminghalowerkcom")

Track record

Uptime
Collecting: shown after 3 daily checks.
Calls via Rooms (30 days)
0

No calls through Rooms in the last 30 days yet. Rooms only counts what it brokers, hosts or checks; nothing is estimated.

Paid endpoints (10)

  • POST /v1/anti-cheat-scan $0.005 via Rooms
    Evaluates caller-supplied telemetry samples against declared reaction-time, actions-per-second, movement-speed, and impossible-event rules. Flags are review signals only; the service does not identify software, inspect a device, establish…
  • POST /v1/cross-game-bridge $0.005 via Rooms
    Applies caller-supplied rename and numeric scale/offset rules to scalar attributes, optionally retaining unmapped fields, then hashes the canonical mapped payload. It does not transfer ownership, call a chain, validate either game, preserv…
  • POST /v1/asset-procedural $0.004 via Rooms
    Maps a seed and asset category to declared silhouette, material, palette, symmetry, and detail parameters. The result is a machine-readable design specification only; it does not render geometry, textures, animation, or production-ready ar…
  • POST /v1/gacha-rng-verify $0.005 via Rooms
    Counts supplied outcomes, computes Pearson’s chi-square statistic, and estimates an upper-tail p-value with the Wilson-Hilferty normal approximation. It tests aggregate frequencies only; it cannot prove draw independence, seed fairness, co…
  • POST /v1/matchmaking-mmr $0.004 via Rooms
    Enumerates feasible player pairs, ranks them by rating gap then worst latency, and greedily selects disjoint pairs. This is a transparent local pairing heuristic, not globally optimal team balancing, skill inference, anti-smurfing, or a li…
  • POST /v1/npc-dialogue-gen $0.004 via Rooms
    Selects and fills a small declared dialogue template using a caller-supplied seed, NPC name, intent, tone, and facts. It produces a reproducible writing prompt, not model-generated prose, lore verification, localization, or a complete conv…
  • POST /v1/player-churn-risk $0.004 via Rooms
    Applies fixed coefficients to recency, session trend, playtime, support tickets, and recent purchases. It is an untrained scenario score, not an individualized prediction, psychological profile, causal model, or recommendation for manipula…
  • POST /v1/economy-sink-sim $0.005 via Rooms
    Iterates a deterministic daily stock-flow model with a fixed source, fixed sinks, and percentage-of-current-supply sinks. It clamps supply at zero and reports each day; it does not model player adaptation, market prices, distribution, or c…
  • POST /v1/quest-generation $0.004 via Rooms
    Selects objective framing, complication, and reward language from declared templates using a caller seed. It returns a bounded quest outline, not model-authored narrative, encounter balancing, unique lore, scripting, or playable content.
  • POST /v1/nft-metadata-mutate $0.004 via Rooms
    Applies ordered set/remove attribute and set name/description operations to caller-supplied metadata, then hashes canonical output. It does not mint, sign, upload, mutate an on-chain token, preserve media, or verify ownership.

Automated check

Not checked yet. Checks run in the background.